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Checklist

The Product Launch Checklist (Internal and External)

A phased checklist for launching a feature or product: what to line up before launch, what has to happen on the day, and the follow-through that turns a launch into adoption. Includes the assets you need and a copyable list.

JM
John M
September 5, 2026 · 3 min read
Documentation

A product launch has three phases, and skipping the first or third is where launches go quiet. Pre-launch: nail the positioning, enable the internal teams, produce the assets (a demo, screenshots, docs), and do a dry run. Launch day: publish in a deliberate order — docs first, then changelog, site, email, social, communities — while someone watches for breakage and covers support. Post-launch: measure whether people are actually using the thing, collect feedback, follow up with prospects who were waiting on it, and hold a short retro. The internal launch always precedes the external one, even by a day.

Pre-launch (start 2–4 weeks out for anything significant)

Positioning

  • One-line description a non-expert understands.
  • One-paragraph description with the user benefit up front.
  • The specific user or use case this is for (and who it's not for).
  • How it's different from the workaround people use today.

Internal enablement

  • Support has docs and knows the common failure modes.
  • Sales and success can describe it and demo it.
  • A shared FAQ for internal questions.

Assets (start these first — they're the long pole)

  • Updated documentation, published but unlinked until launch.
  • Changelog entry drafted.
  • A visual per key point — screenshot, GIF, or clip.
  • An interactive demo or short walkthrough of the new capability.
  • Announcement post and email drafted (for a major launch).

Dry run

  • Walk the full user flow on production (or a production-like environment) as a new user.
  • Test the demo, the links, the email render, the docs navigation.

Launch day

Publish in order — each step assumes the previous is live:

  • Documentation linked and discoverable.
  • Changelog entry published.
  • Site updated (feature page, homepage mention, pricing if relevant).
  • In-app "what's new" live.
  • Email sent (for major launches).
  • Social posts, one per notable point.
  • Community posts (relevant forums, communities, and — if it fits — a launch platform).

During the day

  • Someone monitoring error rates and support volume.
  • Someone answering comments and questions in near-real-time.
  • A rollback or feature-flag plan if something breaks.

The interactive demo is the asset that does the most work on launch day: it's the thing you link in the announcement, drop in the email, and paste into community replies. One recording, used everywhere. See how to build a product walkthrough.

A walkthrough of the new capability — the link that goes in the announcement, the email, and every 'how does it work?' reply.

Post-launch (the week after)

  • Adoption check — how many users have tried the feature? Is it sticking? See feature adoption.
  • Feedback sweep — support tickets, community comments, direct outreach to a few users. See how to collect product feedback.
  • Prospect follow-up — email the deals that stalled waiting on this, with the demo link.
  • Fix the top papercut — there's almost always one small thing that trips people up. Ship it fast.
  • Retro — 30 minutes: what worked, what was a scramble, what to templatize for next time.

The reusable version

Turn this into a template your team clones per launch, with owners and dates. The checklist matters less than the habit of running all three phases every time — most launches nail the middle one and drop the bookends.

Related: changelog best practices, how to write release notes people actually read, how to run a beta program.

Frequently asked questions

What should be on a product launch checklist?

Three phases. Pre-launch: positioning, internal enablement, assets (demo, screenshots, docs), and a dry run. Launch day: publish in order (docs, changelog, site, email, social, communities), monitor for issues, and have someone on support. Post-launch: measure adoption, gather feedback, follow up with prospects, and schedule a retro.

How far in advance should you plan a product launch?

For a significant feature, two to four weeks of lead time covers positioning, asset creation, internal enablement, and a dry run without a scramble. Smaller launches need less. The constraint is usually asset production — a demo, a walkthrough video, updated docs — so start those first.

What assets do you need for a product launch?

At minimum: a one-line and one-paragraph description, updated documentation, a changelog entry, a visual (screenshot or GIF) per key point, and an interactive demo or short walkthrough of the new capability. For a major launch add an announcement post, an email, and a landing section or page.

What is the difference between an internal and external launch?

The internal launch makes sure everyone who talks to customers — support, sales, success, marketing — knows what shipped, why, and how to demo it, before customers hear about it. The external launch is the customer-facing announcement. The internal one should always come first, even by a day.

Related in Documentation

Changelog Best Practices for SaaS
3 min read
How to Collect Product Feedback That's Worth Acting On
3 min read
How to Run a Beta Program That Produces Real Feedback
3 min read

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